AI Insights · Timothy · October 2025
Top Stickman Games Performance in Oman Q3 2025
Explore the performance trends of the top Stickman games on the unified platform in Oman during Q3 2025, highlighting downloads, revenue, and active users.
In the third quarter of 2025, the top Stickman games demonstrated varying performance metrics across downloads, revenue, and active users on the unified platform in Oman. The data, sourced from Sensor Tower, provides insights into these trends.
Stickman Party 234 MiniGames from PlayMax Game Studio saw an interesting pattern in its weekly downloads, starting at around 12.8K in early July and gradually declining to approximately 4.8K by the end of September. The game’s weekly revenue peaked at $54 in the first week of July, followed by fluctuations, ending the quarter at $27. Meanwhile, weekly active users decreased from about 70.2K to 28.7K.
Supreme Duelist by Neron's Brother recorded a steady weekly download rate peaking at 3K in early August before dropping to 1.2K by the end of September. Revenue was minimal, reaching a high of $5 in early September. Active users started at 11.5K, peaking mid-quarter at 15.8K, before settling at 9.5K.
Stick Robber: Brain Puzzle from Happy Giggles maintained a modest presence with downloads beginning at 1.6K and decreasing to 561 by the end of the quarter. Active users hovered around 4.6K at the start and increased slightly to 4.4K by the end.
Stick War: Legacy by Max Games Studios experienced steady downloads, starting at 1.3K and dropping to 480. Revenue peaked at $117 in early August, while active users declined from 2.5K to 1.3K.
Finally, Stickman Warriors from SkySoft Studio showed a gradual decline in weekly downloads from 818 to 353. Active users decreased from 1.4K to 761 throughout the quarter.
For more detailed insights and data on these games, visit Sensor Tower.